Profile

About

Guillaume Goder — Profile Photo

Concept Artist & UI/UX Designer based in Montréal, Canada.

A creative professional with a career built at the intersection of game design, visual storytelling, and technical craft. Currently serving as Lead Concept Artist and UI/UX Designer at Little Guy Games.

From blue-sky ideation to high-fidelity illustration and 3D technical handoff, my practice spans the full production pipeline — whether designing production-ready UI systems in Unreal Engine, building immersive diegetic VR interfaces, or developing world-building assets from the ground up.

Trained at OCAD University with a Bachelor of Design in Illustration, I complement traditional art fundamentals with modern PBR workflows, Substance Painter, ZBrush, Blender, and Unreal Engine 5 implementation. Bilingual in English and French.

Expertise

UI/UX Design — Games & VR

Concept Art & World-Building

Character & Creature Design

Hard-Surface & Organic Design

HUD Layouts & UI Component Libraries

Unreal Engine 5 / UMG

Blender · ZBrush · Substance Painter

Figma · PBR Workflows

3D Asset Creation & Scene Assembly

English & French (bilingual)

Education

Bachelor of Design — Illustration

OCAD University

UX and UI in Game Design

Epic Games & Coursera — Certification

Get in Touch

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